// Generated by L3P (Linux) v1.3 20021201 (C) 1998-2002 Lars C. Hassing lch@ccieurope.com // WWW: http://www.hassings.dk/l3p // WWW: http://www.ldraw.org/download/software/l3p // Date: Mon Jan 21 23:34:28 2008 // Input file: b.ldr // ModelDir: // LDRAWDIR: /home/kumano/.wine/drive_c/windows/profiles/kumano/Desktop/LDRAW // Commandline: /home/kumano/l3p/l3p -o -f -b -ca30 b.ldr #declare QUAL = 2; // Quality level, 0=BBox, 1=no refr, 2=normal, 3=studlogo #declare SW = 0.5; // Width of seam between two bricks #declare STUDS = 1; // 1=on 0=off #declare BUMPS = 0; // 1=on 0=off #declare BUMPNORMAL = normal { bumps 0.01 scale 20 } #declare AMB = 0.4; #declare DIF = 0.4; #declare O7071 = sqrt(0.5); #declare L3Logo = union { sphere {<-59,0,-96>,6} cylinder {<-59,0,-96>,<59,0,-122>,6 open} sphere {<59,0,-122>,6} cylinder {<59,0,-122>,<59,0,-84>,6 open} sphere {<59,0,-84>,6} sphere {<-59,0,-36>,6} cylinder {<-59,0,-36>,<-59,0,1>,6 open} sphere {<-59,0,1>,6} cylinder {<0,0,-49>,<0,0,-25>,6 open} sphere {<0,0,-25>,6} sphere {<59,0,-62>,6} cylinder {<59,0,-62>,<59,0,-24>,6 open} sphere {<59,0,-24>,6} cylinder {<-59,0,-36>,<59,0,-62>,6 open} sphere {<-35.95,0,57>,6} torus {18.45,6 clipped_by{plane{<40,0,-9>,0}} translate<-40,0,39>} cylinder {<-44.05,0,21>,<35.95,0,3>,6 open} torus {18.45,6 clipped_by{plane{<-40,0,9>,0}} translate<40,0,21>} cylinder {<44.05,0,39>,<0,0,49>,6 open} sphere {<0,0,49>,6} cylinder {<0,0,49>,<0,0,34>,6 open} sphere {<0,0,34>,6} torus {18.45,6 clipped_by{plane{<40,0,-9>,0}} translate<-40,0,99>} cylinder {<-44.05,0,81>,<35.95,0,63>,6 open} torus {18.45,6 clipped_by{plane{<-40,0,9>,0}} translate<40,0,81>} cylinder {<44.05,0,99>,<-35.95,0,117>,6 open} scale 4.5/128 } #ifndef (Color7) #declare Color7 = #if (version >= 3.1) material { #end texture { pigment { rgb <0.682353,0.682353,0.682353> } finish { ambient AMB diffuse DIF } #if (QUAL > 1) finish { phong 0.5 phong_size 40 reflection 0.08 } #if (BUMPS) normal { BUMPNORMAL } #end #end } #if (version >= 3.1) } #end #end #ifndef (Color1) #declare Color1 = #if (version >= 3.1) material { #end texture { pigment { rgb <0.0823529,0.376471,0.976471> } finish { ambient AMB diffuse DIF } #if (QUAL > 1) finish { phong 0.5 phong_size 40 reflection 0.08 } #if (BUMPS) normal { BUMPNORMAL } #end #end } #if (version >= 3.1) } #end #end #ifndef (Color2) #declare Color2 = #if (version >= 3.1) material { #end texture { pigment { rgb <0.117647,0.627451,0.227451> } finish { ambient AMB diffuse DIF } #if (QUAL > 1) finish { phong 0.5 phong_size 40 reflection 0.08 } #if (BUMPS) normal { BUMPNORMAL } #end #end } #if (version >= 3.1) } #end #end #declare box5_dot_dat = object { // Box 5 (five faces) // Name: box5.dat // Author: James Jessiman // Original LDraw Primitive // LDRAW_ORG Primitive UPDATE 2002-02 // BFC CERTIFY CW // 2002-04-03 SEB Modified for BFC compliance mesh { triangle { <-1,1,-1>, <1,1,-1>, <1,1,1> } triangle { <1,1,1>, <-1,1,1>, <-1,1,-1> } triangle { <1,1,1>, <1,0,1>, <-1,0,1> } triangle { <-1,0,1>, <-1,1,1>, <1,1,1> } triangle { <-1,1,1>, <-1,0,1>, <-1,0,-1> } triangle { <-1,0,-1>, <-1,1,-1>, <-1,1,1> } triangle { <-1,1,-1>, <-1,0,-1>, <1,0,-1> } triangle { <1,0,-1>, <1,1,-1>, <-1,1,-1> } triangle { <1,1,-1>, <1,0,-1>, <1,0,1> } triangle { <1,0,1>, <1,1,1>, <1,1,-1> } // } } #declare stud_dot_dat = #if (QUAL <= 2) cylinder { <0,0,0>, <0,-4,0>, 6 } #else union { cylinder { <0,0,0>, <0,-4,0>, 6 } object { L3Logo translate <0,-4,0> } } #end #declare _3024_dot_dat = #if (QUAL = 0) box { <-10,-4,-10>, <10,8,10> } #else union { // Plate 1 x 1 // Name: 3024.dat // Author: James Jessiman // Original LDraw Part // LDRAW_ORG Part UPDATE 2002-03 // BFC CERTIFY CCW // 2002-05-07 KJM BFC Certification // BFC INVERTNEXT object { box5_dot_dat matrix <6,0,0,0,-4,0,0,0,6,0,8,0> } mesh { triangle { <10,8,10>, <6,8,6>, <-6,8,6> } triangle { <-6,8,6>, <-10,8,10>, <10,8,10> } triangle { <-10,8,10>, <-6,8,6>, <-6,8,-6> } triangle { <-6,8,-6>, <-10,8,-10>, <-10,8,10> } triangle { <-10,8,-10>, <-6,8,-6>, <6,8,-6> } triangle { <6,8,-6>, <10,8,-10>, <-10,8,-10> } triangle { <10,8,-10>, <6,8,-6>, <6,8,6> } triangle { <6,8,6>, <10,8,10>, <10,8,-10> } } object { box5_dot_dat matrix <10,0,0,0,-8,0,0,0,10,0,8,0> } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,0,0,0> } // #end } #end #declare b_dot_ldr = union { object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,81960> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,81960> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55560,0,82040> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55560,0,82060> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55560,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55520,0,82100> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55540,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55560,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55520,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55540,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55560,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55520,0,82140> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55540,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55560,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55460,0,82160> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55520,0,82160> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55540,0,82160> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55560,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55460,0,82180> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55480,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55500,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55520,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55560,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82000> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82000> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82020> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82020> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82040> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82060> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82060> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82060> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82080> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,-8,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,-8,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,-8,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82100> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,-8,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,-8,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,-8,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,-8,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82120> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,-8,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,-8,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,-8,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,-8,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,-16,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,-8,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82140> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,-8,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,-8,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,-8,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,-8,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,-8,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,-8,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,-8,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,-8,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,-8,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,-8,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,-8,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,-16,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,-8,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,-8,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82160> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55480,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55500,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55520,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55540,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55560,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55480,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55500,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55520,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55540,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55560,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55460,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55480,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55500,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55520,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55540,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55560,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55460,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55480,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55500,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55520,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55540,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55560,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55460,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55480,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55500,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55520,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55540,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55560,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55460,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55480,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55500,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55520,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55540,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55560,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55460,0,82320> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55480,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55500,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55520,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55540,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55560,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55480,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55500,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55520,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55540,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55560,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55480,0,82360> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55500,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55520,0,82360> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55540,0,82360> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55560,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55500,0,82380> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55560,0,82380> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,-8,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,-8,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,-8,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,-8,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,-16,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,-8,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,-8,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,-8,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,-8,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,-8,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,-8,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,-8,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,-8,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,-8,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,-8,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,-8,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,-8,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,-8,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,-8,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,-8,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,-8,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,-8,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,-8,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,-8,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,-8,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,0,82200> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,-8,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,-8,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,-8,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,-8,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55900,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,0,82220> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,-8,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,-8,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,-8,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,-8,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,-8,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55900,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,0,82240> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,-8,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,-8,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,-8,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,-8,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,-8,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55900,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,0,82260> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,-8,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,-8,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,-8,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,-8,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55900,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,0,82280> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,-8,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,-8,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55900,0,82300> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,0,82300> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,0,82320> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,0,82360> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,0,82380> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55580,0,82440> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82440> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82440> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82440> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82440> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82440> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82440> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,-8,82440> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,-8,82440> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82440> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82440> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82460> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82460> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82460> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82460> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82460> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,-8,82460> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,-8,82460> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,-8,82460> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82460> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82460> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82480> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82480> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82480> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82480> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82480> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82480> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,-8,82480> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,-8,82480> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82480> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82480> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55600,0,82500> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82500> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82500> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82500> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82500> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82500> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,-8,82500> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,-8,82500> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82500> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82500> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82520> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82520> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82520> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82520> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82520> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82520> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82520> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82520> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82520> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55620,0,82540> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82540> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82540> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82540> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82540> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82540> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82540> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82540> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82540> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82560> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82560> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82560> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82560> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82560> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82560> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82560> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82560> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55640,0,82580> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82580> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82580> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82580> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82580> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82580> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82580> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82580> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,0,82400> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82420> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82440> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82440> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82460> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82460> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82460> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82480> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82480> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82480> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82500> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82500> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82520> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82520> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82540> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82540> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82560> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82560> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82560> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82580> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82580> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55660,0,82640> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55680,0,82680> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55700,0,82700> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55720,0,82700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55740,0,82720> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55760,0,82760> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82600> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,0,82640> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,0,82660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,0,82660> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,0,82680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,0,82680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55900,0,82680> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,-8,82700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,0,82700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,0,82700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55900,0,82700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,-8,82720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,-8,82720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,0,82720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,0,82720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55900,0,82720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,0,82720> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,-8,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,-8,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,-8,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,-8,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,-8,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55900,-8,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,0,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,-8,82760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,-8,82760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,-8,82760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,-8,82760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55900,-8,82760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,0,82760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55940,0,82760> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,-8,82780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,-8,82780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,-8,82780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55900,-8,82780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,-8,82780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55940,0,82780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55960,0,82780> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55780,0,82820> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,-8,82800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,-16,82800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55900,-8,82800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,-8,82800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55940,0,82800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55960,0,82800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,-8,82820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,-8,82820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55900,-8,82820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,-8,82820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55940,-8,82820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55960,0,82820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55980,0,82820> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55800,0,82840> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,0,82840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,-8,82840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55900,-8,82840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,0,82840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55940,0,82840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55960,0,82840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55980,0,82840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55820,0,82860> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55840,0,82860> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,0,82860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,0,82860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55900,0,82860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,0,82860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55940,0,82860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55960,0,82860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55980,0,82860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55860,0,82880> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,0,82880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55900,0,82880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,0,82880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55940,0,82880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55960,0,82880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55980,0,82880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55880,0,82900> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55900,0,82900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,0,82900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55940,0,82900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55960,-8,82900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55980,0,82900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55900,0,82920> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,0,82920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55940,-8,82920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55960,-8,82920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55980,0,82920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,0,82940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55940,-8,82940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55960,-8,82940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55980,0,82940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,0,82960> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55940,0,82960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55960,-8,82960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55980,0,82960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55940,0,82980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55960,0,82980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55980,0,82980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,83020> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,83020> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,83040> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,83040> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,83060> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,0,83100> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,83120> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,83120> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,83140> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,83160> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,83180> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,83180> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,83180> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,83100> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,83100> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,83120> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,83120> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,83120> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,83120> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,83140> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,83140> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,83140> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,83140> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,83160> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,83160> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,83160> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,83160> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,83160> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,83180> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55940,0,83000> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55960,0,83000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55980,-8,83000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55960,0,83020> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55980,0,83020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55980,0,83040> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55960,0,83120> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55980,0,83120> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55940,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55960,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55980,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55940,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55960,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55980,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55900,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55920,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55940,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55960,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55980,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82800> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82820> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82840> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82860> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82880> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82900> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82940> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82940> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82960> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82980> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82980> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82980> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,83000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,83000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,83000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,83000> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,83000> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,83000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,83000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,83000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,83000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,83000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,83020> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,83020> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,83020> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,83020> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,83020> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,83020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,83020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,83020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,83020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,83020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,83040> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,83040> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,83040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,83040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,83040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,83040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,83040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,83040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,83060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,83060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,83060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,83060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,83060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,83060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,83060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,83060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,83060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,83060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,83080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,83080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,83080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,83080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,83080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,83080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,83080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,83080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,83080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,83080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,83100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,83100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,83100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,83100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,83100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,83100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,83100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,83100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,83100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,83100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,83120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,83120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,83120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,83120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,83120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,83120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,83120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,83120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,83120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,83120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,83020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,83020> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,83020> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,83020> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,83020> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,83040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,83040> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,83040> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,83040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,83040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,83040> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,83060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,83060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,83060> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,83060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,83060> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,83060> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,83060> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,83080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,83080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,83080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,83080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,83080> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,83100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,83100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,83100> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,83100> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,83100> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,83100> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,83120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,83120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,83120> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,83120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,83120> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,83140> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,83140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,83140> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,83140> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,83160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,83160> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,83180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,83180> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,83180> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,-24,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-16,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,-8,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-8,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-8,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,-8,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-8,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-8,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-16,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,-16,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-16,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,-8,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-8,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-8,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,-8,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-8,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-8,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-8,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-16,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-16,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-16,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-16,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,-8,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-8,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-8,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-8,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-8,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-16,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-16,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-16,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-8,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-8,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-8,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-8,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,-16,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-16,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,-8,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-8,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-8,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,-24,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-16,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,-8,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-16,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-8,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,-16,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-8,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,-24,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-24,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,-24,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-16,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-16,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,-16,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-8,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-8,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-8,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-8,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-8,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,-16,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,-24,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-32,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-24,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-24,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-24,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,-16,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-16,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-8,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,-8,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,-24,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-32,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-24,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-16,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-16,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,-16,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,-16,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,-16,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-24,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-24,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-16,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-8,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,-8,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,-8,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-16,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-16,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-8,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-16,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-8,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,-8,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-8,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-8,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-8,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,-8,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-8,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-8,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-8,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-8,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,-8,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,-16,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,-24,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,-24,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,-24,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,-16,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,-8,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,-8,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,0,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-16,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,-8,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,-16,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,-16,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,-16,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,-16,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,-16,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,-16,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,-8,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,-8,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,-16,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,-16,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,-16,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,-8,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,-8,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,-8,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,-8,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,-8,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,-16,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,-16,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,-8,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,-16,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-8,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,-8,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,-8,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,-8,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,-8,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,-8,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,-8,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,-8,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,-8,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,-8,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,-8,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,-8,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,-8,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,-8,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,-8,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,-8,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,-8,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,-8,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,-8,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,-8,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,-8,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,-8,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,-8,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,-8,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,-8,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,-8,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,-8,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,-8,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,-8,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,81600> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,81620> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,81640> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81660> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81680> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81700> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81720> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,81760> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81780> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,81780> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55400,0,81600> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55420,0,81600> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,-24,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-16,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-16,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,-8,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-16,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-16,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-16,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-8,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,-24,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-24,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-16,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,-8,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-16,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-24,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-24,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-16,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-32,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-32,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,-24,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-16,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-16,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-24,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-16,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-32,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-32,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,-24,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-16,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-24,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-24,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-24,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-16,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-24,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-16,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-16,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,-8,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-16,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-16,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,-8,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,-8,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,-8,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-8,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-8,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-16,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-8,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,-16,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,-8,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,-8,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-16,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-16,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-8,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-8,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-24,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-16,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,-8,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,-8,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,-8,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-8,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-8,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-8,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-8,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,-8,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-32,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-24,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,-16,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,-8,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,-16,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-8,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-8,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-16,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-8,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,-8,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-24,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,-8,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,-8,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,-16,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-8,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-16,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-16,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-8,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,-16,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-16,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,-8,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,-8,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,-16,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-8,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-16,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-16,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-16,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,-16,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-24,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,-16,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,-16,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,-16,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-8,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-8,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-24,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-16,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,-16,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-16,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,-8,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,-16,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,-16,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-16,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-16,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-16,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-16,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,-16,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,-8,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,-8,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,-16,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-16,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-16,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-16,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-16,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,-16,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-8,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,-8,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-8,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,-8,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,-8,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,-8,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,-8,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-8,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,-8,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,-8,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,-16,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,-8,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,-8,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,-8,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-8,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,-8,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,-8,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,-8,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,-16,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,-8,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,-8,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,-8,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,-8,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,-8,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-8,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,-16,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,-8,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,-8,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,-8,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,-8,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,-8,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,-8,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,-8,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,-16,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-8,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,-16,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,-8,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,-8,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,-16,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,-16,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,-8,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,-8,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,-8,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,-16,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-8,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,-16,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,-16,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,-16,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,-16,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,-16,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,-8,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,-8,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,-8,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,-8,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,-8,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,0,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,0,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,-8,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,-8,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,-8,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,-8,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,0,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,-8,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,-16,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,-8,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,-8,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,-8,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,-16,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,-16,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,-16,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,-8,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,-8,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,-8,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81800> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81800> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81820> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81820> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,81820> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,81840> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,81860> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55380,0,81900> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55380,0,81920> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55380,0,81940> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55380,0,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55380,0,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55400,0,81960> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55400,0,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55420,0,81980> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,-16,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,-16,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,-16,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,-16,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,-16,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,-16,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,-16,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,-16,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,-16,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,-8,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55100,0,82080> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55120,0,82080> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55140,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55160,0,82100> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55180,0,82120> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55380,0,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55380,0,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55380,0,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,-8,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,-8,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,-8,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,-8,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55380,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,82080> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55380,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,-8,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,-8,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,82100> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,82100> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55380,0,82100> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55200,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55220,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55240,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55260,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55280,0,82120> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,82120> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,82120> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55380,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55300,0,82140> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55380,0,82140> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55320,0,82160> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55340,0,82160> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55380,0,82160> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55360,0,82180> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55380,0,82180> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55400,0,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55420,0,82000> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55400,0,82020> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55420,0,82020> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55400,0,82040> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55400,0,82060> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55400,0,82080> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55400,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55400,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55420,0,82120> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55400,0,82140> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55420,0,82140> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55420,0,82160> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,-24,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-24,81800> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,-16,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-16,81820> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,-24,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-24,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,-24,81840> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,-24,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-32,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,-24,81860> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,-24,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-24,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,-32,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-24,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-32,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,-24,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-16,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-16,81880> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,-16,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-16,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,-24,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-24,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-24,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,-24,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-16,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-24,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-24,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-24,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,-24,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-24,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,-24,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-24,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-16,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,-16,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-16,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-16,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-24,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-16,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,-16,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-16,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,-16,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-16,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-24,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,-16,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-8,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-16,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-16,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-16,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,-8,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-8,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,-16,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-16,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-16,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,-8,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-8,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-16,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-8,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-16,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,-16,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-16,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,-8,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-16,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-16,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,-8,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-8,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-8,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-8,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-8,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-24,81900> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-16,81920> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-24,81940> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-16,81960> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-8,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-8,81980> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-16,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-16,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,-8,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,-8,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,-8,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-8,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-8,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-8,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-16,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-16,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-16,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,-16,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-16,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-16,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-16,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-16,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,-16,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,-16,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-16,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-16,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-16,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-16,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,-16,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,-16,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,-16,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-16,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-24,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-16,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-16,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,-8,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-16,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-16,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-16,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,-8,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,-8,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-8,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-8,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-16,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-8,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,-16,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-8,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-8,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-8,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-8,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,-8,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-8,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,-8,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,-8,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-8,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,-16,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,0,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,0,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,-16,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-8,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,-8,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-8,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,-8,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,-8,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,-8,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-8,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,-8,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,-8,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-8,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,-8,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54980,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,-8,82000> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,-8,82020> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,-8,82040> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,-8,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,-8,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,0,82060> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,0,82080> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,0,82100> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55080,0,82100> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,82120> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,0,82120> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,82140> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55060,0,82140> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,82160> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,82160> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,82180> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55040,0,82180> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82280> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82300> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82320> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,-8,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82380> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,0,82200> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,0,82200> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54960,0,82200> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,0,82220> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54920,0,82220> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54880,0,82240> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54900,0,82240> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,82260> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,0,82260> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,82280> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,82280> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54840,0,82280> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,82300> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,82320> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,82340> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,82340> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,-8,82360> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,82360> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,82380> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,82380> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55000,0,82200> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,55020,0,82200> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82440> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82440> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82440> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82440> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82440> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82440> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82440> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82440> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82440> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82440> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82460> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82460> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82460> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82480> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82480> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82480> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82500> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82500> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82500> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82520> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82520> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82540> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82540> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82540> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82560> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82560> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82560> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82580> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,82420> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,82420> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82420> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,82420> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82420> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82440> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82440> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82440> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82440> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82460> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82460> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82460> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82460> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,82460> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82460> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82480> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82480> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82480> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82480> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82500> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82500> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82500> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82500> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82520> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82520> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82520> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82520> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,82520> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82540> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82540> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,82540> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82580> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82580> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,82580> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82580> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,82400> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54820,0,82400> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,82420> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82600> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82600> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82620> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82620> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82640> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82640> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82660> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82680> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82680> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82680> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82700> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82700> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82700> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54400,0,82720> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82720> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-8,82720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82720> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82740> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,-8,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82740> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54580,0,82740> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54420,0,82760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54460,0,82760> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54480,0,82760> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54560,0,82760> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54440,0,82780> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54500,0,82780> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54520,0,82780> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54540,0,82780> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82600> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,82600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82600> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82620> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,82640> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82660> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82680> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82700> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82700> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82720> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54620,0,82720> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,82720> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,82720> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82720> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,82720> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82720> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54600,0,82740> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,82740> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,0,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82740> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54640,0,82760> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,82760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,0,82760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,82760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-8,82760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82760> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54660,0,82780> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54680,0,82780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54700,-8,82780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54720,0,82780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54740,0,82780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54760,-8,82780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54780,0,82780> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,82600> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54860,0,82600> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,82620> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54940,0,82620> #if (version >= 3.1) material #else texture #end { Color1 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,54800,0,82640> #if (version >= 3.1) material #else texture #end { Color2 } } object { _3024_dot_dat matrix